Dota 2 Hero Guide – Luna

Luna, the Moon Rider, is a ranged agility hero typically played as a hard carry. Although she is fragile and easily locked down early on like most other heroes in her class, Luna is unique in the sense that she actually has a significant presence in the laning phase. Her first active ability Lucent Beam serves as a very potent early game nuke, able to fend off would-be gankers with relative ease. It also happens to have a surprisingly low cooldown, making it fairly spammable as long as Luna manages her mana correctly.

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Lucent Beam alone makes her a bit more difficult to take down in the laning phase, which ties in directly with the rest of her kit. Thanks to her passives Lunar Blessing and Moon Glaives, she is able to farm in the mid game with extreme efficiency, using the threat of Lucent Beam to protect herself during the transitional period. Later in the game, Moon Glaives turns Luna into a waveclearing monster, easily pushing lanes on her own in order to threaten the enemy’s side of the map. It also serves a purpose in teamfights, distributing Luna’s respectable physical DPS among enemy heroes near her primary target.

Image via Valve

Rounding out her kit is her ultimate skill Eclipse, which rains down several Lucent Beams on random enemy heroes in a large area, provided that she has vision of these heroes. If a hero is unlucky enough to be alone, Eclipse’s full strength makes short work of them, dishing out devastating amounts of magic damage on a single target. Otherwise, Eclipse is still a welcome source of teamfight damage, which should be used whenever a large scale engagement breaks out.

Luna’s design in particular makes her great at snowballing and closing games out quickly—but because she has no multiplicative scaling to speak of, she is not suited to carrying teams in deep late game situations. Moreover, the lack of an escape mechanism in her kit means that she is fairly easy to gank in the mid game, once the enemy supports hit a few levels. Her biggest weakness, however, is her farm dependency—and if she is shut down early and often it is hard for her to mount a comeback.

But if she is left alone, Luna becomes a damage dealing machine, capable of tearing through heroes and creep waves like a hot knife through butter. Give the Moon Rider a bit of space, and she’ll punish you heavily for it.

Luna Skill Build

Luna’s objective in the early game is to farm as many creeps as possible, while keeping her lane opponents at bay with Lucent Beams. Her short attack range means that she frequently has to put herself in rather precarious positions in the lane, but having Lucent Beam on hand makes the laning phase just a little bit easier.

That said, Lunar Blessing should ideally be the first ability you take off the bat, as the additional damage is very useful for scoring last hits in the lane. It can very well be left at Level 1, though, with priority switching over to Lucent Beam and Moon Glaives, respectively. Getting Lucent Beam to a high level first affords you the ability to pair up with your supports for hero kills in the lane, which can greatly accelerate your gold and experience gain. This is important for Luna, given her snowball-oriented kit and design. Moon Glaives becomes your primary farming tool in the mid game, helping clear creep waves and jungle stacks at a breakneck pace.

Lunar Blessing is the last priority, as its scaling just isn’t good enough to justify investing early points into it. Eclipse, on the other hand, should be leveled up at every opportunity.

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Our recommended skill build, therefore, is as follows:

  • Lunar Blessing
  • Lucent Beam
  • Lucent Beam
  • Moon Glaives
  • Lucent Beam
  • Eclipse
  • Moon Glaives
  • Moon Glaives
  • Moon Glaives
  • Level 10 Talent: +20 Attack Speed
  • Lucent Beam
  • Eclipse
  • Lunar Blessing
  • Lunar Blessing
  • Level 15 Talent: +24 Lunar Blessing Damage
  • Lunar Blessing
  • Eclipse
  • Level 20 Talent: +10 All Stats
  • Level 25 Talent: 25% Lifesteal

Luna Item Build

Luna’s item progression is quite simple, following the usual template for right click carries. Through your item choices, you’ll want to address three things: damage, attack speed, and self-protection.

Attack speed is the first priority, since Moon Glaives are quite dependent on Luna being able to attack as much as possible. Moon Glaives become exponentially better with more attack speed, for fairly obvious reasons. The first order of business is to get yourself a Mask of Madness, one of the best mid game items for Luna. With it, you can speed up your farming pace by a significant amount, while keeping yourself topped up against jungle creeps with the built-in lifesteal. Luna is a much lesser hero without Mask of Madness, so make sure not to skip it.

Next up is Yasha, which increases your movement speed and attack speed at the same time. Yasha is an important transitional item for Luna, as the bonus movement speed makes her a lot less vulnerable to ganks. Later on, you should upgrade it to a Manta Style, which increases your damage output immensely thanks to the fact that Moon Glaives propagate to illusions.

After Manta Style comes Black King Bar, which completes the three aspects mentioned earlier. Luna is very susceptible to slows, stuns, and disables, and BKB solves this issue for the most part. Everything else can pretty much be purged off with Manta Style.

In the deep late game, we suggest disassembling the Mask of Madness, and using its components to buy a Butterfly and Satanic. Butterfly gives you some valuable evasion which you can use against opposing carries. Satanic amps up your lifesteal capacity to high heaven, which can keep you topped up during heated teamfights.

Luna Combo

Luna’s combo in teamfights is very easy to pull off. If an engagement breaks out, activate Black King Bar (if you have it), then immediately turn on Eclipse. Afterwards, your only job is to stay on a key target with your regular attack, using Manta Style to increase your damage output. Lucent Beam can be used to finish people off, but because of its long cast animation it might not always be optimal to use it during a teamfight.

Luna Counter

As a hero with no built-in escape mechanism, Luna is easily shut down with a few stuns and disables. Her small health pool exacerbates this problem, making her easy prey for heroes with strong nukes. Killing her often in the laning phase and the mid game is very important, so you and your team should seek her out as much as possible. Doing so will make her hesitate to show herself on the map, slowing down her farm significantly.

Outcarrying her in deep late game situations is also a viable method of countering Luna. Coupled with her short attack range and mediocre scaling, there are several carry heroes that beat her past the 60 minute mark. Consider drafting Spectre, Chaos Knight, Phantom Lancer, Sniper, or Phantom Assassin against her. Sniper in particular does ridiculously well, thanks to his incredible range and ability to kite Luna endlessly.

While unorthodox in every sense of the word, Techies is actually a really good choice versus Luna, due to her short range and dependency on jungle farming. A few well-placed mines here and there can really put a damper on her trips to the jungle, and if she isn’t alert enough you can score an unexpected kill.

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* FirstBlood® is NOT AFFILIATED, AUTHORIZED, LICENSED OR ENDORSED by Dota™, Dota 2™, Steam™, Dota 2™, the Dota logo® and Steam™ are trademarks of Valve Corporation.

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